The Colossus
Gumball and Darwin learn that it isn't wise to upset Hector, Elmore's resident Giant.
The Knights
Gumball and Tobias compete for Penny's affection by putting on the lamest duel in history.
The Fridge
When Mom discovers Gumball has no ambition she is determined to turn him into a winner.
The Flower
When Gumball sees Leslie with Penny, he is overcome with uncontrollable jealousy.
The Banana
Darwin lends his pen to Banana Joe but, when it comes back chewed, Gumball's thoughts turn to revenge.
The Phone
When Gumball and Darwin get their first cellphone, they foolishly give out their number to super-intense Ocho.
The Job
Dad gets his first job as a pizza delivery guy, which rocks the very fabric of the universe.
The Remote
The Wattersons' battle for possession of the TV remote gets dirty.
Halloween
Carrie takes Gumball, Darwin and Anais to a real haunted house party on Halloween!
The Treasure
Anais uncovers a secret that she's convinced will lead her to the Watterson's hidden family treasure.
The Apology
For once in his life Gumball is the one who's owed an apology ... from Ms. Simian!
The Words
Darwin is too polite to speak his mind, so Gumball teaches him to be direct via an epic battle of insults.
The Skull
Gumball and Darwin make friends with classmate Clayton, a compulsive liar who can shape-change!
The Bet
When Bobert becomes Gumball's servant for a week, Gumball realizes robots obey everyone's command ... even if that means destroying you!
Christmas
Santa Claus is coming to town. Unfortunately he gets run over by the Wattersons, so it's up to them to save Christmas.
The Watch
Gumball and Darwin learn that getting a family heirloom back off an old man is harder than you might think.
The Bumpkin
Envious of his rustic lifestyle, Gumball invites Idaho over to teach the Wattersons how to live like a potato.
The Flakers
When Gumball is left by Darwin to get a pounding from Tina, he decides to teach Darwin a lesson.
The Authority
Granny JoJo's overprotective behavior puts the Wattersons in danger ... from themselves.
The Virus
Gumball thinks Teri is way too scared of germs, but one's coming after him and it wants revenge.
The Pony
Gumball and Darwin race home to spend quality time with Anais, but every likely obstacle gets in way and some unlikely ones too!
The Hero
Gumball and Darwin are determined to prove to their dad that he is their hero at any cost!
The Dream
When Gumball blames Darwin for kissing Penny in his dream it threatens to tear apart their friendship, the only place you can fix a dream problem is in the dream world.
The Sidekick
During a quest to retrieve a loaned video game, Darwin begins to suspect that he is trapped playing second fiddle to Gumball.
The Photo
It's school picture day and Gumball has until 3pm to take one good photo -- or have his legacy ruined forever.
The Tag
Gumball and Darwin get caught in the middle of Dad and Mr Robinson's trashcan feud.
The Storm
Love is in the air and Gumball is caught in the center of an emotional hurricane -- literally!
The Lesson
Gumball and Darwin get put in detention and quickly find its more like prison than school. And there's only one thing to do in prison ... ESCAPE!
The Game
The Wattersons embark on their first family game of Dodge or Dare, but soon find out why Gumball and Darwin abandoned the monster they created.
The Limit
The Watterson family faces Mom's wrath in a supermarket.
The Voice
When Gumball and Darwin receive a scary email, everyone is a suspect including themselves!
The Promise
Darwin has promised to play video games with Gumball, but there is a Banana Joe-shaped problem.
The Castle
When Mom is away "anything goes" and Dad's lack of rules soon attracts unwelcome houseguests.
The Boombox
Gumball and Darwin try to understand Juke's urgent Beatbox message, but why won't he just speak English?
The Tape
Gumball and Darwin fail to make some instant homemade movie classics.
The Sweaters
Gumball and Darwin's reputation is challenged and they really couldn't care less.
The Internet
Gumball accidentally uploads a video of himself and then demands The Internet take it down, personally!
The Plan
The Watterson kids come up with a fool-proof plan to save their mom, but is it Gumball-proof?
The World
The amazing world of Elmore is full of inanimate objects that aren't nearly as inanimate as you might hope!
The Finale
The Wattersons are surprised to discover that their past actions have consequences.
The Kids
Gumball and Darwin's voices may be breaking but they're showing no signs of growing up.
The Fan
Sarah, the new kid in school, is Gumball and Darwin's number one, slightly-obsessive fan.
The Coach
The new coach at Elmore High stands up to Jamie. The new Coach witnesses Jamie bullying the other kids at lunch and steps in. Jamie is made to apologize, much to the amazement of the other kids.
The Joy
Miss Simian has to save herself from a contagious Joy virus infecting the whole school. After Dad gives Gumball and Darwin a special hug, the kids go to school filled with a virulent form of Joy.
The Puppy
The kids finally get the puppy they always wanted, except it's actually a turtle and it hates them. After begging Dad for a puppy, the kids are taken aback when he comes home with a turtle.
The Recipe
Gumball and Darwin discover the secret behind Anton's immortality. Anton's little toasty body disintegrates during a swim class. When Gumball and Darwin see Anton the next day, as good as new, they set out to discover his secret.
The Name
When Mom reveals Gumball's real name is Zach, Gumball adopts an annoying persona to match the name.
 His family tries to make him remember the old Gumball as this Zach persona is taking over Gumball's life and erasing his memories.
The Extras
Nothing much is happening for Gumball and Darwin and the background characters in Elmore seize their moment. A series of sketches include some tennis crowd extras, two pizzas in love and The Bacon Guy.
The Gripes
The kids complain so much they become actual charity cases. Gumball is in such a bad mood that it spreads to Darwin, who joins him in complaining about everything. Their constant moaning grabs the attention of the good people of Elmore.
The Vacation
The Wattersons set off on a relaxing vacation and end up running for their lives! The Wattersons are swapping scary stories on a family vacation, when their car breaks down in the middle of the desert.
The Fraud
Gumball and Darwin discover Principal Brown's diploma is a fake. When Gumball and Darwin discover his diploma is fake, Principal Brown is determined to keep their discovery a secret.
The Void
When Gumball and Darwin investigate a missing classmate, they discover a far greater mystery about Elmore. Gumball and Darwin start noticing small details around Elmore High that don't add up.
The Boss
Gumball and Darwin help Rocky land an office job so that his dad, Mr. Robinson, will be proud of him. After a health scare the kids decide to reunite Mr. Robinson with his son.
The Move
Clayton is a compulsive liar, but Gumball discovers he wasn't lying about his awesome martial arts move. Gumball confronts Clayton about his fabled Seven Pressure Point Heart Exploding Technique, assuming it's another one of his outlandish claims.
The Law
Donut Cop shows Gumball and Darwin that the smallest misdemeanour can lead to a breakdown in law. Gumball jaywalks and is pulled over by Donut Cop. When Gumball objects he is told that even the smallest misdemeanor can lead to a breakdown in law.
The Allergy
Gumball needs to find a cure for Darwin's allergy before he sneezes Elmore off the map. Darwin starts sneezing repeatedly and it seems he can't stop. The Wattersons figure maybe he's allergic to something.
The Mothers
It’s Mother's Day and kids put their moms through a series of tests to determine who has the World’s Greatest Mom. It's Mother's Day, and Gumball and Darwin discover that Tobias and Banana Joe have both made a card for "The Best Mom in the World."
The Password
Gumball and Darwin are shocked to discover that Anais is Dad's favorite child. Mom has forced Dad to install a password on the computer. The pop-up clue advises them that the password is the name of Dad's favorite child.
The Procrastinators
Gumball and Darwin go to extraordinary lengths to avoid taking out the trash. Gumball and Darwin are offended when Mom calls them "procrastinators" once she's told them what it means.
The Shell
Gumball inadvertently cracks open Penny's shell and discovers who she really is inside. While performing a school play, Gumball is so nervous about kissing Penny that he accidentally headbutts her and cracks open her shell.
The Burden
Gumball and Darwin are given the job of looking after the lame school hamster. Principal Brown gives Gumball and Darwin the ancient school hamster, Chris Morris, to look after for the weekend.
The Bros
Darwin gets jealous of Gumball and Penny's relationship. When Darwin and Gumball reveal how they'd spend their perfect day, Gumball confesses that he would spend it with Penny.
The Mirror
When Gumball refuses to forward a scare email, the curse becomes all too real. Gumball receives a scare email from a freaky ghost and decides to ignore it despite Darwin's advice. He refuses to admit it but the curse starts to come true.
The Man
It's Granny Jojo's Birthday and she's brought an unexpected guest to dinner. It’s Granny Jojo's Birthday and she’s brought an unexpected guest to dinner. Granny Jojo has brought a boyfriend to her birthday meal and Dad isn’t happy about it.
The Pizza
The Wattersons have had a bad day, but it turns out Larry has too and it's about to get worse for everyone! The Wattersons complain about their day and order a pizza from Larry.
The Lie
Gumball and Anais invent a new holiday to beat the January blues. The citizens of Elmore are feeling down because it's January, so Gumball and Anais invent a new holiday called Sluzzle Tag.
The Butterfly
Gumball learns the true meaning of the butterfly effect. In Biology class, Gumball and Darwin are waiting for a butterfly to emerge from its chrysalis. Miss Simian warns them about the butterfly effect.
The Question
Gumball and Darwin seek the answer to the biggest question of all: what is the meaning of life? They need to understand the point of their lives, so resolve to seek advice from everyone in Elmore.
The Saint
Gumball doesn't believe anyone could be as nice as Alan and sets out to find his breaking point. Gumball and Darwin teach Anais and her new friend how to become friends but realize he might not be so imaginary after all.
The Friend
Gumball and Darwin help Anais make up an imaginary friend who turns out to be all too real. Anais throws a party but no-one shows up as she has no friends. Gumball and Darwin help Anais make up an imaginary friend who appears in front of them.
The Oracle
Gumball, Darwin and Anais discover that Banana Joe's mom paints pictures which predict the future. When they find one that depicts Gumball running naked through the mall, Gumball is determined not to let it come to pass.
The Safety
Darwin watches a Health and Safety video and gets carried away. When Mr Small shows a health and safety video in class, Darwin becomes obsessed with the idea of keeping the Wattersons safe.
The Society
Gumball is convinced there is a Secret Society in school and he wants in. Things aren't going Gumball's way at school so he assumes there must be a Secret Society that gives preferential treatment to its own members.
The Spoiler
Can Gumball and Darwin get through a whole week without somebody ruining the movie they're planning to see? Gumball and Darwin have spent all their pocket money, so will have to wait until the following weekend to see "The Screamening."
The Countdown
Gumball and Darwin are running late for school but need to arrive in time to avoid expulsion. Gumball and Darwin hit snooze too many times on their alarm clock and miss the school-bus.
The Nobody
Gumball and Darwin discover they have an uninvited house guest. Things keep going missing in the house, so it's up to Gumball and Darwin to find the culprit. They discover that a mysterious person has been secretly living in their home.
The Downer
Gumball is in a funk that is proving hard to shake. Gumball refuses to get out of bed because he is in a lousy mood. When his family try to cheer him up Gumball wishes they'd all just disappear and, inexplicably, they do.
The Triangle
Gumball is jealous when Darwin discovers a hidden musical talent, and he may not be the only one. Darwin joins the school marching band, and his tin-whistle talent lands him the solo.
The Money
The Wattersons run out of money and are torn between being broke and selling out. Nicole is happy for the Wattersons to appear in a Joyful Burger commercial for some much needed cash. Gumball protests as he is convinced it's selling out.
The Egg
Nicole forces her family to get classy. Nicole arranges a playdate for Anais with the son of a classy lady. She hopes socializing with the right sort of people will help her children climb the social ladder.
The Return
Dad is in charge of getting the kids to their first day back at school on time, but he's overslept and now he can't find Gumball, Darwin or Anais anywhere. He sets about retracing his steps from the day before to work out where they might be.
The Nemesis
Gumball and Darwin discover Rob has been trying to destroy them for some time but his traps never work. Taking pity on him, the kids make it their mission to help Rob become a better nemesis.
The Crew
When Gumball and Darwin decide it's time they join a crew, they agree the coolest posse is the Senior Citizens. They do everything they can to fit in with them, going to extraordinary lengths to prove themselves worthy of running with them.
The Others
When Anais reveals she's in the grade above them at school, Gumball and Darwin's eyes are opened to a new world of other students. Gumball is horrified that there are a bunch of characters who are barely aware of his existence.
The Signature
Dad discovers Granny Jojo and Louie are planning to get married and move to Florida. To stop this, he adopts Louie so he can forbid him from marrying Granny Jojo. This triggers adoptions within the family which spirals out of control.
The Check
Gumball, Darwin and Anais are delighted when Grandpa Louie gives them a check for $5,000. They start fantasizing over what to spend it on. When Mom and Dad say they're going to pay bills, it's a race to the bank to see who can cash it first.
The Pest
When they find Anais training herself for a brutal showdown, Gumball and Darwin realize their sister is being pestered at school by Billy. They try to teach her how to resolve the problem peacefully but Billy has other ideas.
The Sale
Gumball and Darwin are devastated to learn Mr. Robinson is selling his house and leaving town. When they realize that making memories with Mr. Robinson is not enough, they decide to stop him leaving by sabotaging the sale.
The Gift
After they receive an extravagant invitation to Masami's birthday party, Gumball and Darwin are anxious to find just the right gift for her. They're not the only ones. Every kid in Elmore is competing to get Masami the perfect present.
The Parking
When the Wattersons arrive at the mall, they struggle to find a space in the parking lot. The desperate hunt for a space becomes more important than the trip to the mall itself.
The Routine
Mom and the kids depart for their day's work leaving a Dad asleep on the sofa. Mom has given him one job: buy mayonnaise. Dad manages to turn this task into an epic quest, showing his daily routine isn't as inactive as his family imagine.
The Upgrade
Gumball and Darwin see an advert for the latest Bobert operating system and talk Bobert into downloading it. It seems like a massive improvement, but the many flaws in the new operating system become increasingly apparent.
The Comic
Gumball is the star of his own comic, but struggles to match up to his heroic alter ego.
The Romantic
After Gumball convinces himself that Penny doesn't love him as much as she used to, he puts together a quest to remind her of all the good times. But Gumball's romantic gesture backfires, landing Penny and maybe their relationship in peril.
The Uploads
Gumball and Darwin try to tear themselves away from the internet, but end up falling down the Elmore Stream-hole.
The Apprentice
Gumball decides the best way to prove to Mr. Fitzgerald that he's good enough for Penny is to become his apprentice for the day. The problem is Mr. Fitzgerald has an interview and Gumball's attempts to help him might do more harm than good.
The Hug
When Darwin taunts Gumball about how predictable he is, Gumball tries to prove he can still surprise his buddy. He thinks greeting a kid he barely knows with a hug will do the trick.
The Wicked
Gumball and Darwin try to find a single nice quality about their neighbor, Mrs. Robinson.
The Traitor
When Alan ditches Gumball to do something more fun, Gumball is desperate to track him down and make him pay for his betrayal.
The Origins
When Mom and Dad struggle to keep Gumball from trashing the house and exhausting them, they decide to buy him a pet. It works but there's a problem: every goldfish they get him is short-lived, and ends up being flushed down the toilet.
The Origins Part 2
Via the sewers, Darwin finds himself flushed out to sea. He is determined to make his way back to the Wattersons. A fish can't get very far on land so he will have to do millions of years of evolution quickly if he's going to get home safe.
The Girlfriend
Jamie has decided she needs a sweetheart and, unlucky for him, she has decided Darwin is the best candidate.
The Advice
Mr. Small feels that he hasn't inspired the children of Elmore Junior High, so Gumball and Darwin try to lift his spirits.
The Signal
Gumball develops a strange stutter, and it makes him accidentally offend Darwin.
The Parasite
Anais has made a new friend, but Gumball and Darwin aren't sure their relationship is equal.
The Love
The residents of Elmore search for the meaning of love.
The Awkwardness
Gumball is walking in the same direction as Hot Dog Guy, and with each step it becomes increasingly awkward.
The Nest
A breaking news report tells the Wattersons that their neighbor is among the several mysterious disappearances happening across Elmore.
The Points
Gumball and Darwin discover Tobias is doing way better than them in an online game called Galatrek. Tobias admits he earns good points doing chores for his parents, which he then exchanges for dollars to buy cool stuff for Galatrek.
The Bus
When Rocky suggests the Elmore Junior High kids skip school, the bus is boarded by criminals, who seem to want to teach them the importance of school attendance.
The Night
As night falls in Elmore, the Moon takes us on a tour through dreams and nightmares of the town's slumbering inhabitants. Each character's dream shows us their innermost desires, their greatest fears or just how plain weird they are.
The Misunderstandings
Gumball has misunderstood about his date with Penny. He thought they were meeting for dinner but they were actually meeting for lunch at a Diner called Dinner.
The Roots
When Mom sees Darwin gazing longingly at a fish-tank, she thinks their mammalian lifestyle isn't fulfilling her adopted son and deep down he longs to connect with his fishy roots. So the family try to reconnect him with his aquatic culture.
The Blame
Gumball gives Billy his first taste of video games but the sheer excitement causes him to pass out. His mother Felicity summons the PTA and threatens to ban video games all across Elmore.
The Slap
Tobias follows every single high-five with a butt-slap. So when Gumball doesn't get one, he feels insulted.
The Detective
Anais arrives in the bedroom to find a messy crime-scene and her Daisy doll missing. She realizes Gumball and Darwin are the chief suspects.
The Fury
When an unknown figure shows up and insults their Mom, the kids are expecting a massive showdown but are surprised when Mom chooses the path of peace. Mom explains Yuki, Masami's mother, is an old school friend and repeatedly refuses to fight her.
The Compilation
A compilation of some of the funniest, most bizarre clips uploaded onto the internet by the people of Elmore. Clips include Banana Joe's self-choreographed acrobatics and Gumball and Darwin's contest for who can pull the weirdest face.
The Stories
Fed up with having to listen to Molly's long, tedious anecdotes, Gumball and Darwin try to teach her how to make them sound more exciting. When this doesn't work, they decide their only option is to give Molly a story worth telling.
The Disaster
When Rob purchases a universal remote from the Awesome Store, he discovers he can control the entire universe. He rewinds into the past and remembers Gumball had left him in The Void, leaving him scarred and in his current mutated shape.
The Re-Run
When we last saw Gumball, he was hitting rewind on Rob's Universal Remote just in time to save himself from being trapped in The Void. The remote has now taken Gumball back to the beginning of that disastrous day.
The Guy
Gumball and Darwin put Anais' new friend, Josh, through a series of tests, to see if he's good enough for their sister. However, when the boys' extreme methods start freaking Josh out, he questions whether being Anais's friend is worth the trouble.
The Boredom
Gumball and Darwin are convinced it's one of those days when nothing interesting is happening. But as they walk around Elmore in search of adventure, it becomes apparent exciting things are happening just not to them.
The Vision
When Gumball and Darwin accidentally find a sinister secret manifesto on Alan's memory stick, they decide they have to foil his plan for total world domination.
The Choices
When a typically stressful Watterson family dinner pushes her to the edge of her sanity, Nicole starts reminiscing about the time she met Richard.
The Code
Gumball learns the Wattersons have been stealing Mr. Robinson's wi-fi for years. When it goes down, they try and live without it but life offline proves too hard.
The Scam
At Halloween show-and-tell, the class isn't buying Gumball's story about Gargaroth the Devourer until Carrie fakes a terrifying haunting. The kids convince the school to hire them as ghost exterminators and take their payment in candy.
The Test
Gumball is livid when an online test keeps telling him that his character-type is "The Loser." He's convinced the only way to shake off this label is to do the opposite of everything he normally would.
The Slide
A chance encounter with the woman of his dreams inspires Rocky to stop living life online and find love with the help of the latest dating app. Gumball and Darwin try to help Rocky through the tricky world of online romance.
The Loophole
Gumball and Darwin give Bobert specific instructions to ensure he acts in a safe and responsible manner. When Bobert starts applying his robot logic to their rules, they soon realize they're going to have to be much clearer.
The Copycats
Gumball and Darwin are confused when they meet Kiki and Quack, a pair of siblings that copy everything they do and say. Then they find out this copycat family is making money online from imitating the Watterson family!
The Potato
When Darwin has lunch with Idaho, he decides to stop eating potatoes in solidarity with his brotato. However, he finds his obsession with his favourite food harder to kick than he ever imagined so Gumball decides to help his friend curb his carb cravings.
The Fuss
Nicole tries, and fails, to hide her disappointment when Richard and the kids fail to remember her special day. Richard has to figure out what special day he has actually forgotten and then make it a day to remember or else!
The Outside
The family goes to visit Richard's Dad. Based on his basic living standards and extended absence from Richard's life, they assume Frankie must have done a stretch in the slammer.
The Vase
Sick of Granny Jojo's ugly gifts, Nicole encourages the kids to take matters into their own hands and accidentally break her latest hideous vase. But when Gumball, Darwin and Anais try to destroy it, they discover it is more robust than it seems.
The Matchmaker
Gumball catches Darwin gazing wistfully at a photo of Teri on Elmore Plus and secretly enlists Carrie to help bring them together. But when they can't make Darwin and Teri's love blossom naturally, they decide to make it happen supernaturally.
The Box
The Wattersons receive an unmarked package in the mail. To distract themselves from the urge to open it they all take turns to imagine what it might contain.
The Console
When Gumball is given a cursed videogame console, Elmore becomes trapped inside a fantasy RPG world. Gumball, Darwin and Anais have to battle their way through town, unraveling the secrets of their new virtual reality.
The Ollie
When Darwin asks Gumball to teach him how to skate, Gumball makes sure he covers every aspect of the skating lifestyle from wearing the right gear, using the right terms and choosing the right board.
The Catfish
When Gumball and Darwin realize Grandpa Louie has no friends on Elmore Plus, they feel bad so they create one called Muriel.
The Cycle
Gumball, Darwin and Anais discover that Mr Wilson has been picking on their Dad for most of his life ever since he humiliated Richard with a high school prank.
The Stars
When Dad gives Larry's hairdresser a bad review for saying he's bald, he gets offered a free haircut. This inspires Gumball and Darwin to go on a reviewing spree across town, forcing Larry to give them stuff with the threat of a bad review.
The Grades
Miss Simian discovers a failed test from Gumball's past that brings down his grade point average. This means he has to retake kindergarten all over again, much to her delight.
The Diet
Gumball and Darwin discover the reason Dad's diet wasn’t working was that he was actually on ten diets and eating a meal for each of them.
The Ex
Gumball discovers that Rob, his old nemesis, is "neme-seeing" someone else now. Devastated that Rob has fallen out of hate with him, Gumball refuses to accept that his ex-nemesis has moved on.
The Sorcerer
Gumball refuses to accept he is the only kid at school that doesn't have special powers. He convinces Mrs. Jotunheim, Hector's mom, to take him on as his apprentice but she soon learns leaving Gumball unsupervised around magic is a big mistake.
The Menu
The prize jewel on the Secret Joyful Burger menu is a mysterious burger, but to order it you need to know its name. When Larry refuses to tell them what it's called, they go to super-sized lengths to discover it.
The Uncle
Gumball and Darwin are desperate to meet Ocho's famous uncle.
The Weirdo
When they see the school bullies making fun of Sussie, Gumball and Darwin decide to try and help her act less weird. They carefully observe her behavior and decide that the only thing they have to change is absolutely everything.
The Heist
Richard discovers going into a bank whilst wearing a motorcycle helmet can land you in a lot of trouble.
The Singing
The town of Elmore becomes an all-singing, all-dancing mash up. Everyone has a song inside them, but do they really need to be heard?
The Best
No matter what Gumball does, Carmen thinks she knows better. Gumball attempts to gain the moral high ground but fails spectacularly. He decides that self-improvement isn't his style. The only option he has left is to bring Carmen down to his level.
The Worst
Each member of the family thinks their demographic has it the toughest. Gumball and Darwin think guys have it the worst.
The Deal
When Mom wins Employee of the Month at the Rainbow factory, Richard feels like he is never celebrated for all the work he does at home.
The Petals
When Leslie's petals begin falling off he feels like his good looks are fading, Gumball and Darwin use everything they know about style and beauty to try and help him. The only problem is they know nothing about style or beauty.
The Puppets
While searching the attic for items to put in their yard sale, Gumball and Darwin stumble upon a load of their old toys. Darwin is especially pleased when he finds his old puppets, Frank and Howdy.
The Nuisance
The Wattersons fear the worst when they are summoned to a Town Hall meeting, but are pleasantly surprised when they're offered a brand new house.
The Line
The family has waited in line outside the movie theater all night. They are devastated when Larry tells them they won't get into the first screening of the Stellar Odyssey sequel.
The List
When the kids find out that Mom's life hasn't panned out exactly as she'd hoped, they try to make her day a bit easier by taking on her chores.
The News
From a high-speed police chase to the inside scoop on Daisy the Donkey, Channel 6 Elmore News has all the top hard-hitting local stories.
The Rival
The Wattersons look back on Anais' first days in the Watterson house. Gumball and Darwin quickly find themselves up an opponent who is able to outsmart them at every turn.
The Lady
When Gumball and Darwin track a women emerging from their home, they discover her to be a member of a gang of wise-cracking elderly friends. However, as they get closer and closer to her life, they realize they may know her already.
The Sucker
Gumball spends the day with Bomb Kid, who has decided Gumball is the perfect target for him and his friends to play pranks on. However he soon learns that Gumball is so gullible that pranks bounce off him.
The Vegging
Gumball and Darwin have decided to do nothing for a whole day, but sometimes it's much harder to do nothing than something.
The One
Gumball and Darwin are joking around, but when Tobias joins in and makes fun of Gumball, he's incredibly offended. They explain to Tobias that to make those jokes he'd need to be higher on Gumball's friend list.
The Father
When Frankie attends a party at The Watterson's he realizes it's a holiday Granny Jojo made up to celebrate the day he left. Richard is feeling sad about the years he lost with Frankie so the kids try anything to cheer him up.
The Cringe
When the uncomfortableness between them reaches new levels, Gumball and Hot Dog Guy decide they have to confront their ongoing awkwardness by making things as awkward as possible.
The Cage
When Mr. Corneille shows up to work with a mysterious bruise, Gumball and Darwin discover that he's teacher by day and a cage fighter by night or was until he vowed never to fight again.
The Faith
Everything in Elmore is suddenly just various shades of grey, and things all over town are going wrong. Gumball and Darwin follow the mayhem and learn that one person was holding the whole town together: Alan.
The Candidate
Gumball and Anais go head-to-head in a leadership election voted for by their classmates.
The Anybody
Gumball wants Clayton to sit his detention for him, so he convinces him it's way more exciting to be take the shapes of other people. However, Clayton begins imitating people all over town and causing mayhem.
The Pact
Gumball has something uncomfortable to tell Penny but doesn't know how, until he makes a deal with Principal Brown.
The Neighbor
When their neighbor tries to bring over a package for them, Gumball and Darwin realize they have never learned his name, and it's way too late to ask.
The Shippening
When people that barely know each other start falling in love, Gumball thinks he knows who's behind it. He rushes to Sarah's house and finds her writing in a magic notebook that turns everything in it into reality.
The Brain
Anais has been facepalming every time her family does something stupid, which has led to a serious medical condition.
The Parents
After accidentally bumping into each other in the grocery aisle, Nicole and her parents have it out. The Wattersons discover why Nicole and her parents haven't been on speaking terms for so long.
The Founder
When Nicole decides to pay the cable bill in person at Chanax, she leaves specific instructions for Richard to stay in the car. However he's far too tempted by the vending machine in the foyer to follow her advice.
The Schooling
Gumball and Darwin spend a day in Larry's shoes, doing all the menial jobs in Elmore.
The Intelligence
Gumball and Darwin argue with the Internet and make him mad. So mad in fact that he seeks to wipe out humanity and, while doing so, malfunctions! The whole of Elmore is plunged into a time before technology. It's actually pretty nice.
The Potion
Gumball and Darwin learn that Hector is not so happy being giant-sized. So they decide to help him by creating a potion that will shrink him down to the size of an average person.
The Spinoffs
Wishing to get rid of Gumball once and for all, his nemesis Rob offers up a variety of reality, action and comedy shows featuring characters other than Gumball. Unfortunately for Rob, each one is worse than the last.
The Transformation
Penny's family is unhappy that she's decided to come out of her shell literally. And Penny wants her family to come out of their shells, literally. They are at an impasse so who do they turn to in their time of trouble? Gumball of course!
The Understanding
Gumball and Darwin find themselves in serious trouble when they agree to everything the new kid in school says. The truth is they can't understand a word that he says. Peter Pepperoni has been home schooled and developed a very odd way of speaking.
The Ad
To make ends meet, the Wattersons are forced to rent out their house. However, with nowhere else to stay they decide to secretly remain at the house. When they accidentally surprise their guests, an elderly pair of fainting goats, they faint.
The Ghouls
It's Halloween in Elmore. As the kids go trick or treating we see what everyone in town is up to. The ghosts and ghouls are finding it increasingly difficult to scare children, and are only scaring part-time.
The Stink
Gumball decides to put Mr. Small's eco-friendly principles to the test but it doesn't quite go as planned. Mr. Small disappears after deciding to leave the modern world behind.
The Awareness
Gumball tries to convince Leslie he's an expert on plants. However, when Leslie realizes Gumball hasn't got a clue what he's talking about, he decides to call his bluff. An escalation of dangerous stunts ensue as they try to out-plant each other.
The Slip
Richard doesn't answer the door in time and the Jobsworth delivery guy will not let him have his package. His options are to pick his package up at the depot or pay for a redelivery. Richard doesn't like the sound of either option.
The Drama
Everyone assumes Darwin and Carrie's relationship is doomed as they're so different. That is, everyone except Darwin and Carrie. When Carrie's cool ghostly ex-boyfriend turns up, Gumball decides to get Darwin to confront what's really going on.
The Buddy
Anais and school psycho Jamie are accused of the same techno-crime. They are forced to team up to discover the real culprit in order to prove their innocence. After solving the case, they realize that they have more in common than they thought.
The Possession
Nicole has decided it's time to throw out the family's refrigerator. This doesn't go down too well with Richard, as it's his favorite possession.
The Master
Dad decides to resolve the Watterson family's differences through the power and magic of his favorite roleplaying game. As they embark on the adventure of a lifetime, will they finally manage to put their differences aside and work together?
The Silence
When Gumball and Darwin's conversation dries up, they worry that their friendship is coming to an end. They try to find ways to get the conversation flowing again, but nothing seems to work. Maybe they have just grown apart?
The Future
Gumball, Darwin and Banana Joe investigate Banana Barbara's mysterious disappearance and uncover an old rival's shadowy scheme in the process.
The Wish
Gumball and Darwin panic when they suspect they've accidentally turned Miss Simian into a cushion, by wishing upon an enchanted key ring. Surely the only way to break the curse is a confession of true love from Principal Brown. Simple!
The Factory
Gumball and Darwin follow Nicole to the Rainbow Factory for "Bring Your Kids to Work Day." They are expecting a magical place full of dreams and wonder but it turns out to be a little less magical than they'd hoped.
The Agent
Gumball and Darwin's clothes go missing after a swimming lesson and Gumball is forced to wear a tuxedo from the lost and found office. He believes it makes him look like a certain dapper, British secret agent.
The Web
Gumball and Darwin realize that the adult residents of Elmore are dangerously naive when it comes to being safe online. In fact, they are in serious need of the boys help with even the simplest of tasks. And no more so than their mom, Nicole.
The Mess
The boys stay up all night, even though the next day they're supposed to be babysitting Polly, Penny's little sister. They're so tired that they manage to lose Polly. They desperately look for her, but find themselves in increasingly weird situations.
The Heart
When Mr. Robinson accidentally let slip how little he cares for Gumball and Darwin, they react by giving him the cold shoulder. Surprisingly Mr. Robinson misses them and tries to win back their friendship.
The Revolt
Darwin tries to highlight the plight of all the household objects he feels are being oppressed and maltreated by the uncaring residents of Elmore. He then decides to lead those objects in a revolt against the townspeople.
The Decisions
When everything goes wrong in Darwin's life, he begins to suspect that Gumball's bad influence might be to blame. Darwin decides to go elsewhere for guidance and finds a new mentor in Alan. But maybe it's time Darwin started making his own decisions.
The BFFS
Gumball's old BFF Fuzzy, turns up on his doorstep. Darwin struggles to accept that there was someone before him and fails to contain his jealousy. But is Darwin right to mistrust Fuzzy?
The Inquisition
The students of Elmore Junior High find their world turned upside down when the mysterious school superintendent comes to stamp out their cartoonish ways. But who wants to be normal? Certainly not Gumball and Darwin.
Darwin's Yearbook -- Banana Joe
When Principal Brown sets Darwin the task of making the school yearbook, Darwin starts by asking class clown Banana Joe for a simple selfie to put on the cover. But with Banana Joe, things are never that simple.
Darwin's Yearbook -- Clayton
Darwin needs to find a photo of Clayton to put on the cover of the school yearbook -- but he makes the mistake of seeking help from Tobias, who has his eye on the cover spot himself!
Darwin's Yearbook -- Carrie
Darwin sets out to find a photo of Carrie for the cover of the school yearbook -- but they end up reminiscing about all their past spooky shenanigans.
Darwin's Yearbook -- Alan
Darwin wants to put Alan on the cover of the school yearbook -- but Alan's apparent modesty gets in the way.
Darwin's Yearbook -- Sarah
Darwin asks Sarah for a photo to put on the cover of the school yearbook. But when Sarah tries to help, things get a little sticky.
Darwin's Yearbook -- Teachers
When Darwin asks his friends which teacher deserves to be on the yearbook cover, they struggle to find a single worthy candidate!
The Gumball Chronicles: The Curse of Elmore
When Gumball's schoolfriend Leslie finds an old video tape, the creepy mystery of Elmore's ghostly past unfolds.
The Gumball Chronicles: Vote Gumball ... and Penny?
Gumball is running for School President and is looking for a running mate. When he asks his girlfriend Penny, he does not get the answer he expects.
The Gumball Chronicles: Vote Gumball ... and Leslie?
Gumball is running for School President and is looking for a running mate. He hopes Leslie's newfound fame will elevate his campaign, but Leslie won't play ball.
The Gumball Chronicles: Vote Gumball ... and Bobert?
Gumball is running for School President and is looking for a running mate. He turns his attention to Bobert, but does Gumball really fit into his equation?
The Gumball Chronicles: Vote Gumball ... and Anyone?
Gumball is running for School President and is looking for a worthy running mate. He is running out of options -- will anybody, or anything, be his vice president?
The Gumball Chronicles: Ancestor Act
When Gumball's sister Anais researches the Watterson family tree, she uncovers a long history of nonsense.
The Gumball Chronicles: Mother's Day
Gumball, Darwin and Anais need to find the perfect Mother's Day gift. Will it be a cute card, a thoughtful painting or something entirely different?
The Gumball Chronicles: Elmore's Most Wanted
Gumball's dad has been revealed as "Elmore's Most Wanted" -- but when the Chief of Police tries to investigate, things do not go according to plan.